Follow George the Greydwarf as he leaves his family to explore the world of Valheim:

https://www.youtube.com/watch?v=kTHqJ1LWs70

A mockumentary short by the -nutters- developers of at Iron Gate Studio.

Wondrous Creatures Of Valheim EP1 by IrongateIrongate from YouTube

Follow George the Greydwarf as he leaves his family to explore the world of Valheim. Subscribe, Like, Comment and join the Discord for a chance to get BETA A…

Great article by @hypolite on the flaws of recent 4X games, like Master of Orion:

https://blog.mrpetovan.com/review/video-game/the-master-of-orion-reboot-has-all-the-classic-flaws-of-recent-4x-games/

I also enjoyed the first installments of this franchise and found the more recent ones falling short. Kudos for WG Labs of Wargaming World Limited to provide Linux versions tho. According to Steam I sunk at least 67h into Conquer The Stars anyway 😀

The Master of Orion reboot has all the classic flaws of recent 4X games by Hypolite PetovanHypolite Petovan

I bought Master of Orion: Conquer the Stars (2016) in a recent deal that included the 3 original games in the franchise started in 1993. After pulling an all-nighter on it, it feels like an old game: unreadable fights, tedious planet management with a stupid autobuild feature.

I’m a huge fan of 4…

One of the things about I love most is it’s flexibility. This may astonish some but I am gaming on my Linux system for approximately 15 years by now. Situation for improved a lot lately but it was always possible to keep myself distracted 😉

So one of the games I just love to play is XCOM (UFO series). I don’t think I skipped any part and Terror From The Deep will always have a special place in my heart. Anyway, when XCOM was relaunched and eventually ported to Linux by Feral Interactive in 2014 I thought I couldn’t have been happier. Firaxis Games topped this in 2016 with XCOM2 and Feral Interactive once more got the job for the port.

Sadly with all the expansion sets it takes quite a toll on the required hardware. Huge fan of all sliders on maximum and see how it goes and while my box can mostly keep up I notice that I run out of RAM towards the end of the game fast and my machine starts swapping. I’ve 16GB RAM and this game eats it away like children their candy.

I’ve got additional 4GB of swap installed on slow spinning rust disks (legacy) so I notice the moment it starts swapping like hitting a wall. After another frustrated restart of the game I paused for a moment. I don’t know why this games needs so much RAM and frankly I don’t even care. Maybe I’m spoiled nowadays since stuff tends to “just work”.

So I decided to throw more power at it but RAM is expensive and I usually have enough of it for my daily work (or other games). I did get a decent SSD (Solid State Disk) recently tho so it’s to my rescue:

swapoff -a
fallocate -l 16G /games/swapfile
mkswap /games/swapfile
swapon /games/swapfile

…and that’s it. I stopped my previous slow swap partition(s), created a new swapfile of 16GB size on my SSD, formatted it as swap partition and activated it. Now I tabbed back into my game and enjoyed the rest of the evening. Let it swap. The SSD can keep up with it. Not minding a few more seconds during loading screens 😀 I’m considerung to add the activation sequence to my “gaming mode” script.

Did you know that you can play hundrets of games nowadays? Not just Windows through Proton – no. I’m talking about native games.

https://medium.com/@mdiluz/so-i-was-making-a-montage-full-of-native-linux-games-92ce12b21631

https://www.youtube.com/watch?v=3U8bLArlRXw

Disclaimer: Many of the snippets were contributed by me. mdiluz did the fantastic job of wrapping everything up.

So I was making a montage full of native Linux games by Marc Di LuzioMarc Di Luzio (Medium)
…and then Valve dropped their Proton bomb