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Linux, Programming and Gaming

Stuff and Blabla

Gna gna. Found out why my Ace Combat started to crash. The culprit is dwmapi.dll, which is needed for the UE4SS mod (Cheat Engine), so I can adjust the FOV – because the devs kinda “forgot” to add a gorram FOV slider to the game that I NEED and absolutely REQUIRE. Turns out something in there results in an Access Violation on Start with Proton Experimental (and 9). It works fine with Proton 8. I do not remember switching that but that was the solution in the end 😩 This is after I carefully tried lots of stuff like resetting…

Another XR connector for OpenTrack

Remember my proof concept to read IMU data of my glasses to ? hodasemi wrote a connector based on the idea that works without : https://github.com/hodasemi/xr_to_opentrack_rs – comes with a systemd service file so it can run in the background. Once installed the only step left to do is fire up OpenTrack 🤘😄🤘

We installed on the PC of a friend yesterday and it took so god damn long because… dude managed to _repeat_ a typo for the password on the user creation step so we could not log in after 5 minutes of installing + reboot 🤣

Seat Heater

My got an awesome upgrade today. It’s a pressure activated heating mat for the seat usually used in cars (12V are 12V 🤷). For the record: I have to heat full power to get my cave to 18C during the wintertime wasting a lot of energy. This doesn’t make much sense so I’m really happy with my solution that I also have in use for my office chair for years now 👌

Napping in the ejection seat

Aww, the cat is napping in the ejection seat of the ViperPit 🤩 Now where am I supposed to play now? It’s my free evening. 🤓

Controller madness

Today we player all together on the 50″ TV in the living room from the [Linux powered] Steam Deck. We used the Viture USB-C adapter, so the Steam Deck didn’t discharge, attached an OTG cable and an ancient USB hub so we could connect our zoo of accumulated controllers. This way we could all play together the Windows game GoGo Town in early access 😁 What a time to be alive.

🔥 Hell Yes! added UDP support for native under and I can finally talk about it 🤓 Yes! Yes! 🚀 🎥 I was to happy about it that I even did a recording while I had a bad cold and was hoarse just to show it off: https://makertube.net/w/wo4zAJiTFLeg8t2o93MLpL or https://www.youtube.com/watch?v=rgOkGwMShT0 ✍ Took a while but it’s now in the open beta for 7.50 https://steamcommunity.com/games/392160/announcements/detail/4485117301459255318 It’s great to see another company embracing open standards and care for their niche gamers too ❤️

MH-Zombie

This one flew under my radar so far (haha, sorry): Rescue the civilians, race the clock, and raze the enemy in MH-Zombie, the world’s only helicopter arcade simulator! Three flight physics modes, three difficulty modes, and a tutorial mode provide a stepped learning curve and wider accessibility to realistic helicopter flight. https://store.steampowered.com/app/1429350/MHZombie The reason this came to my attention is because it’s one of the few games that [just] implemented via UDP e.g. available by (and various others). This is great because it doesn’t force people to jump the hoops of , which is only supported for Windows…
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Mobility and Electric Vehicles

Mediaeval and History