Did some #pell training today. Nothing fancy. Mostly shaking the dust off the new pell.
Some weeks ago I managed to kill my old #pell for good. I never expected it to hold that long at all when I built it back in 2016. To be fair I slacked off a lot over the last year but thanks to recent events forcing everyone to stay at home I stepped up my #training again.
Don’t train alone, it only embeds your errors.Vesimir, The Witcher 3
Well, Vesimir is right, but that choice do we have? So I spent the late afternoon refurbishing my fallen #pell.
Luckily there was another beam, that was part of the kitchen wall some years ago (#hausbauquatsch), with the same dimensions. I could even re-use most of the old post.
Some of the old screws were broken and I had to persuade the leftovers with a crowbar (I probably learned this in Half-Life ;))
And that’s it this time. I never came back to adding any sort of dampening mats. Some use carpet or rope. I’ve even seen tires used for this. Somehow I became very fond of flying splinters all over the place though. It’s a very satisfying feeling and I even made a video about this some years ago.
I played the visual novel game
Ken Follett's The Pillars of the Earth. I admit I didn’t even look up the details before when I got all three parts dead cheap as a bundle. I’ve a very faint memory of reading the book/s but that’s all. It looked like a decent point-and-click adventure available for #Linux and the idea was to play it via Steam Link in the living room with the kids around. Hint: Don’t do that.
The story is an emotional roller-coaster not shy of splattering blood all over the scene. There are dramatic moments where decisions have to be made [in time] but also peaceful chapters and fun moments. Some have to be spotted and can be missed. The story builds up slowly based on character development and decisions made. Or so it feels. All strings come together in the end and some scenes may change in detail but the overall outcome is probably the same. I’d have to read up on this or do another play-through to be sure though.
It’s not a difficult game. There are no riddles (minigames) to be solved. The only minigame included is some sort of timing game (“quick action”) where one has to click at the right moment. That was mostly annoying but mercifully simply reset the scene when it really mattered so one could try again.
The character style may be an issue for some. Animations are not very smooth and there seems to be no lip sync. Sometimes the animations don’t fire at all. The audio however is very good and makes up for this. Music and scenery are awesome. A lot of research went into this, unlike most #mediaeval games, and the depiction of 12th century England looks adequate [to me]. Since this is a hobby of mine I’m really thrown off if this does not match up in games [or movies]. I also catched the vibe of architectural love for cathedrals that I can relate to. While it’s timberframed buildings for me I can certainly understand the fascination. I visited Guédelon some years ago after all 😉
Oh wow. The @archaeologyuk writes:
All CBA publications are now temporarily FREE to download! From practical handbooks to research reports, dig into our archives and learn something new today. Please consider making a donation if you enjoy any of these publications.@archaeologyuk
- Research Reports
- Practical Handbooks
- Archaeology for All Series
- Scottish Burgh Series
- Occasional Papers
- Research Bulletins
- Education Publications
- Other publication
Sadly it looks like their Sharepoint is currently overloaded and throttles new connections. Hope it’ll work again soon. Totally going for Timber–Framed Buildings 😀
Hat tip @VArchGroup
Here is my take on a mediaeval postmill 🙂
Oh wow. I’m following @Rob_Marshall for quite some time now but this one beats it all. “Wolf At The Door” is an interpretation of the siege of Stirling Castle in 1304.
There’s also a production video beside the rendered images and a lot of background information on the siege itself. Fiddling with Blender myself I’ve quite some understanding about the process involved so I can’t stress enough how freakin awesome this work is:
Featured Image © www.bobmarshall.co.uk as of Bob Marshall’s Non-Commercial Image License Agreement
„The Sword – Form and Thought“ was the name of an exhibition held at the Deutsches Klingenmuseum (German Blade Museum) in Solingen from 26th September 2015 until 28th February 2016, and is also the title of the accompanying catalogue.
The Sword – Form and Thought (ISBN 978-1-78327-427-7) is indeed a must-have for every sword enthusiast. Got my print years ago but I guess the recent prints are of the same fine quality.
🤩 Please keep posting all the cool pictures. It’s the only way for me (here on the continent) to learn more about the awesome hall houses of Medieval England.