My #ViperPit got an awesome upgrade today. It’s a pressure activated heating mat for the seat usually used in cars (12V are 12V 🤷). For the record: I have to heat full power to get my cave to 18C during the wintertime wasting a lot of energy. This doesn’t make much sense so I’m really happy with my solution that I also have in use for my office chair for years now 👌
Format: Aside
Playing Ace Combat 7 with Viture Pro XR glasses in my ViperPit
『エースコンバット7』バンダイナムコエンターテインメント公式サイト
Got some help carrying the #ViperPit from the basement into my man cave today and since I got the peripherals operational again already, and got Ace Combat 7 on a sale, which seemed to be a good fit, I decided to play that first:
https://makertube.net/w/wiKFYNPaKhhCmrrz3aGLYb / https://www.youtube.com/watch?v=HEPK0lHX_3s
Little did I know what a pain in the neck it would be to get this running. No, Linux wasn’t the problem. That was just Press Play, as usual.
There is however no settings menu for #HOTAS joysticks so any mapping has to be done by manually editing the `Input.ini` of the game in an text editor, which is a guessing game. Head tracking is also a no go. I pulled the old trick to map the head tracker to a virtual XBOX controller but the game comes with an annoying deadzone where the camera snaps to the center.
Ah well, got it all working okay-ish in the end and enjoyed some pew pew in the skies. There seem to be plenty of #Macross mods too so trying that will be next 🤘
Napping in the ejection seat
Aww, the cat is napping in the ejection seat of the ViperPit 🤩
Now where am I supposed to play now? It’s my free evening. 🤓
Controller madness
Today we player all together on the 50″ TV in the living room from the [Linux powered] Steam Deck. We used the Viture USB-C adapter, so the Steam Deck didn’t discharge, attached an OTG cable and an ancient USB hub so we could connect our zoo of accumulated controllers. This way we could all play together the Windows game GoGo Town in early access 😁
What a time to be alive.
GPU holder
Checkout my GPU holder
🔥 Hell Yes! #X4Foundations added #OpenTrack UDP support for native #HeadTracking under #Linux and I can finally talk about it 🤓 Yes! Yes! 🚀
🎥 I was to happy about it that I even did a recording while I had a bad cold and was hoarse just to show it off: https://makertube.net/w/wo4zAJiTFLeg8t2o93MLpL or https://www.youtube.com/watch?v=rgOkGwMShT0
✍ Took a while but it’s now in the open beta for 7.50 https://steamcommunity.com/games/392160/announcements/detail/4485117301459255318
It’s great to see another company embracing open standards and care for their niche gamers too ❤️
Cat doing #cats things.
MH-Zombie
This one flew under my radar so far (haha, sorry):
Rescue the civilians, race the clock, and raze the enemy in MH-Zombie, the world’s only helicopter arcade simulator! Three flight physics modes, three difficulty modes, and a tutorial mode provide a stepped learning curve and wider accessibility to realistic helicopter flight.
https://store.steampowered.com/app/1429350/MHZombie
The reason this came to my attention is because it’s one of the few games that [just] implemented #headTracking via UDP e.g. available by #OpenTrack (and various others). This is great because it doesn’t force people to jump the hoops of #TrackIR, which is only supported for Windows and officially limited to their proprietary devices. See this in action at https://www.youtube.com/watch?v=jMGFdO7VXiY
Apparently it’s written for mobile games but runs on PC as well – that seems to include Linux PC which even makes this a #LinuxGaming title! 🤓
I don’t know about you but for 3 bucks I’ll totally get this for the occasional pew pew fun. Game seems to be a labour of love so sharing is highly appreciated.
Video editing with the little one
Today the little one asked about video editing again. She really wants to make videos. This isn’t the first time as well and I do remember her stop motion mini videos years ago. The new smart phone also has various recording and post production possibilities – albeit limited – that she is playing around with a lot lately using her own drawings.
This time she showed up with a game recording where she played some mobile game together with a school friend. They used Signal and headphones for voice and played together via internet while her phone recorded all of this.
So we talked a lot about a typical video editing process, resolutions, screen ratios, audio tracks and effects and eventually we sat down at the PC and edited a short clip in #kdenlive to demonstrate all of this. In the end she suffered from a slight “buffer overflow” so we had to stop but not before rendering out a tiny video that she is showing around to her friends now.
I wonder what will come of this.
I totally love this. So in Flight Of Nova
some players noticed that some stars in the distance looked not like stars and started venturing out and after a 10h realtime flight they managed to crash on another planetary 😄
https://www.youtube.com/watch?v=Fih4peTebyk
This is the next attempt holding enough reaction mass back to survive re-entry and do a proper landing too.
I love this level of nerdism. And I so hope they get to name that bugger 😄