Did some test assembly today. Running out of buttons. I have to salvage my version 1 now which kinda sucks because I won’t be able to actually play with it any more 😆 Still very happy with the result 👌
Tag: simpit
Behold my latest #simPit addition 🤪
A button box | switch panel for the toddler. It was on a discount so I gave in. May be a good starting point for a bigger one that I’m going to make for the kids eventually.
SimPit doodles
Just wanted to feel horse riding in Red Dead Redemption 2 game. #rdr2 #gaming #horseriding
I guess that counts as #simpit too https://tinandjar.com/2023/01/09/feel-game-gun-recoil/ 🤣
Hell of a #DIY #controller. Also no idea how that monitor survives this onslaught.
Jon cobbles up that chat "AI" to his #EliteDangerous #SimPit. Really fun stuff. My kind of nerd level 👌 including text to speech to make it a snippy bitching Betty: https://youtu.be/miQBHcP8YzA
Running X4: Foundations with my SimPit
I hacked a mod for X4: Foundations to get ship telemetry and targeting data to my “Primary Buffer Panel” via a socket. This is a demonstration of my simulated cockpit made from cardboard on a budget usually used to play Elite Dangerous now also used for X4: Foundations. This is work in progress.
In use:
- A Linux PC
- A DIY Headtracker
- A DIY Joystick (My Primary Buffer Panel)
- A X52 Pro HOTAS
- An AMD RX6700XT
- …a lot of plumbing in Node-Red xD
This is loosely based on the Python Pipe Server mod for X4 that is sadly Windows only using Named Pipes. I fixed that for Linux PC by side-loading the library LuaSocket and starting a socket server directly in X4. That’s right, the Python Server is simply not needed now and companion tools may directly connect to the socket. It’s a nice bonus that LuaSocket also allows a UDP or TCP server depending on how it is started. That was some piece of work though and I’m still wrapping things up to publish my code changes. I’m also still looking for testers so if you’re interested get in touch!
So you _still_ think you can’t space pew pew on Linux PC? Think again. I do it all the time: https://beko.famkos.net/2021/10/16/space-pew-pew-on-linux-pc/
Modding my X4: Foundations into using the same data format as Elite Dangerous does so I can run my SimPit without changes. Things are coming together nicely 😀
Looking for X4: Foundations players on Linux PC
Here are the humble beginnings[1] of a working example to read the ship status of #x4foundations in a format very similar to the Status File of #EliteDangerous
Both games are quite similar and by using a “well established” format it should be possible to use this with existing companion apps – like my own #SimPit
It uses the “Named Pipe API” of “sn_mod_support_apis” – on #Linux PC 😁 This was not supported by this MOD so far but I made it work.
Well, at least on my machine 🤓
And yes, the pipe server works with some minor adjustments for other _existing_ apps as well. Here is a demo of #X4ExternalApp with a data feed directly from X4: Foundations – it does not use the #X4PythonPipeServer though, since that is not really needed, so I had to make some small adjustments in it’s connection routine but that was like 2 lines of code 🤷
[1] TBF the humble beginnings were back in 2021 (https://beko.famkos.net/2021/05/01/getting-into-x4-foundations-modding-on-linux/) but I kinda let it slide to tinker and build my Primary Buffer Panel (https://beko.famkos.net/category/simpit/) first. Other games made it easier to retrieve game data and I did learn a lot during that time but it was X4 that started it all.
First time in the new computer room and in months that I run my #simPit. I really missed that 🤓