Es gibt viele Bücher, die sich mit dem Thema Essen im Mittelalter befassen. Eines davon, und meiner Meinung nach das Beste und Wissenschaftlichste ist “Essen und Trinken im Mittelalter (1000-1300) von Anne Schulz, herausgegeben vom De Gruyter-Verlag.
Es behandelt die Zeitstellung von 1000 bis 130...
Very detailed list by Jochen Grasser about high #mediaeval food and meals sorted by source:
I played the visual novel game Ken Follett's The Pillars of the Earth. I admit I didn’t even look up the details before when I got all three parts dead cheap as a bundle. I’ve a very faint memory of reading the book/s but that’s all. It looked like a decent point-and-click adventure available for #Linux and the idea was to play it via Steam Link in the living room with the kids around. Hint: Don’t do that.
The story is an emotional roller-coaster not shy of splattering blood all over the scene. There are dramatic moments where decisions have to be made [in time] but also peaceful chapters and fun moments. Some have to be spotted and can be missed. The story builds up slowly based on character development and decisions made. Or so it feels. All strings come together in the end and some scenes may change in detail but the overall outcome is probably the same. I’d have to read up on this or do another play-through to be sure though.
It’s not a difficult game. There are no riddles (minigames) to be solved. The only minigame included is some sort of timing game (“quick action”) where one has to click at the right moment. That was mostly annoying but mercifully simply reset the scene when it really mattered so one could try again.
The character style may be an issue for some. Animations are not very smooth and there seems to be no lip sync. Sometimes the animations don’t fire at all. The audio however is very good and makes up for this. Music and scenery are awesome. A lot of research went into this, unlike most #mediaeval games, and the depiction of 12th century England looks adequate [to me]. Since this is a hobby of mine I’m really thrown off if this does not match up in games [or movies]. I also catched the vibe of architectural love for cathedrals that I can relate to. While it’s timberframed buildings for me I can certainly understand the fascination. I visited Guédelon some years ago after all 😉
So if you like #mediaeval stories for your #linuxgaming do yourself a favour and get this game. It’s worth every penny.
Very happy to announce that Reisecen has finally it’s own website: https://reisecen.de/
That’s right. One has no longer poke around on FB to read on their great articles 😀
Oh wow. I’m following @Rob_Marshall for quite some time now but this one beats it all. “Wolf At The Door” is an interpretation of the siege of Stirling Castle in 1304.
There’s also a production video beside the rendered images and a lot of background information on the siege itself. Fiddling with Blender myself I’ve quite some understanding about the process involved so I can’t stress enough how freakin awesome this work is:
“Schon an der Urlaubsplanung für 2020? Wir haben ein außergewöhnliches kostenloses Angebot: Bei uns könnt Ihr virtuell ins Spätmittelalter reisen! Über die Zahlen freuen wir uns hier: Mehr als 10.000 mal wurde unsere VR-Brille schon aufgesetzt! #lmwstuttgart #digkv #vrmuseum”
Grab a VR set and jump into a medieaval story. Awesome 😀
Skuldcraft was born a few years ago out of the need to create and connect with nature. Horn, bone, wood and stones come together in unique items inspired by nature, history and apotropaic magic.
Whether you're looking for an everyday amulet, an altar decoration or just a lucky charm, this is the place for you.
I’m not much into jewellery myself but maybe some of my #viking or #medieaval fellows find something to their liking at SkuldCraft. The owner offers handmade jewellery and ornaments made from bones, feathers, stones and other items found in nature. I got an awesome print from this shop on my last birthday when it was only on FB. Looks like it’s also on Etsy now and has a discount going: