How to install T2X for Thief 2 on Linux? (parasurv.neocities.org)

T2X Shadows Of The Metal Age main menu [run via Wine]

Good memories 😀 Nice to see I’m not the only nutter who played T2X on

https://parasurv.neocities.org/20200401-how-to-install-t2x-thief2-linux.html


File: /home/beko/.thief2/drive_c/Thief2/t2x/
Size: 4096 Blocks: 8 IO Block: 4096 directory
Device: 97fh/2431d Inode: 127271738 Links: 14
Access: (0755/drwxr-xr-x) Uid: ( 1000/ beko) Gid: ( 1000/ beko)
Context: system_u:object_r:unlabeled_t:s0
Access: 2020-05-25 17:42:23.679421134 +0200
Modify: 2012-04-27 23:13:23.844169998 +0200

According to https://beko.famkos.net/2012/04/28/thief-ii-the-metal-age/ I even wrote a tutorial on this at http://wiki.linuxgaming.de/index.php/Thief_II – and I should really syndicate this back. I’ve a bad feeling this won’t be much longer around.

I played the visual novel game Ken Follett's The Pillars of the Earth. I admit I didn’t even look up the details before when I got all three parts dead cheap as a bundle. I’ve a very faint memory of reading the book/s but that’s all. It looked like a decent point-and-click adventure available for and the idea was to play it via Steam Link in the living room with the kids around. Hint: Don’t do that.

The story is an emotional roller-coaster not shy of splattering blood all over the scene. There are dramatic moments where decisions have to be made [in time] but also peaceful chapters and fun moments. Some have to be spotted and can be missed. The story builds up slowly based on character development and decisions made. Or so it feels. All strings come together in the end and some scenes may change in detail but the overall outcome is probably the same. I’d have to read up on this or do another play-through to be sure though.

It’s not a difficult game. There are no riddles (minigames) to be solved. The only minigame included is some sort of timing game (“quick action”) where one has to click at the right moment. That was mostly annoying but mercifully simply reset the scene when it really mattered so one could try again.

Depiction of a town in 12th century England

The character style may be an issue for some. Animations are not very smooth and there seems to be no lip sync. Sometimes the animations don’t fire at all. The audio however is very good and makes up for this. Music and scenery are awesome. A lot of research went into this, unlike most games, and the depiction of 12th century England looks adequate [to me]. Since this is a hobby of mine I’m really thrown off if this does not match up in games [or movies]. I also catched the vibe of architectural love for cathedrals that I can relate to. While it’s timberframed buildings for me I can certainly understand the fascination. I visited Guédelon some years ago after all 😉

So if you like stories for your do yourself a favour and get this game. It’s worth every penny.

I checked some old disks of mine and found to my utmost joy a copy of my former installation. Well, is hard because who can support 500 distributions, right? How comes this just works in 2020 on 31? 😀

As Cities: Skylines comes up to the five year mark, it's on a big sale by Liam DaweLiam Dawe (gamingonlinux.com)
Paradox Interactive and Colossal Order are celebrating Cities: Skylines, as it's coming up for the five year mark since it took the city-building world by storm. What a storm it was too, not much can really come close to just how fun Cities: Skylines actually is. Frankly, it's become the definitive ...

Cities Skylines is a very special game. I sunk way too many hours into this and still enjoy it on occasion.

There’s a nifty plugin that allows to overlay a png image with transparency so one could hobble together a map with imported heights data from e.g. NASA and overlay it with streets, rivers and train tracks from e.g. Google Maps.

This results in recreation of real cities within the engine bringing the hardware to it’s limits.

There are also hundreds of downloadable assets in the workshop.

Very sweet 3rd person city-building adventure 'Dwarrows' is out now by Liam DaweLiam Dawe (gamingonlinux.com)
With colourful visuals, super happy music and a family-friendly atmosphere, Dwarrows has officially launched with Linux support today powered by Unreal Engine from Lithic Entertainment. Note: Key provided to us by the developer. Another title successfully launched after crowdfunding, with their Kick...
The sad case of Unreal Engine 1 on Mesa and Linux in 2020 (GamingOnLinux)
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.

Those were the days 😀

Wondrous Creatures Of Valheim EP1 by IrongateIrongate from YouTube
Follow George the Greydwarf as he leaves his family to explore the world of Valheim. Subscribe, Like, Comment and join the Discord for a chance to get BETA A...

Follow George the Greydwarf as he leaves his family to explore the world of Valheim:

https://www.youtube.com/watch?v=kTHqJ1LWs70

A mockumentary short by the -nutters- developers of at Iron Gate Studio.

The Master of Orion reboot has all the classic flaws of recent 4X games by Hypolite PetovanHypolite Petovan (blog.mrpetovan.com)
I bought Master of Orion: Conquer the Stars (2016) in a recent deal that included the 3 original games in the franchise started in 1993. After pulling an all-nighter on it, it feels like an old game: unreadable fights, tedious planet management with a stupid autobuild feature. I’m a huge fan of 4...

Great article by @hypolite on the flaws of recent 4X games, like Master of Orion:

https://blog.mrpetovan.com/review/video-game/the-master-of-orion-reboot-has-all-the-classic-flaws-of-recent-4x-games/

I also enjoyed the first installments of this franchise and found the more recent ones falling short. Kudos for WG Labs of Wargaming World Limited to provide Linux versions tho. According to Steam I sunk at least 67h into Conquer The Stars anyway 😀