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Linux, Programming and Gaming

Stuff and Blabla

A new build landed in experimental of featuring a new engine version with Vulkan render. That’s of interest for me on Linux PC because I hope to gain some extra frames since the need to translate DX to Vulkan is void. It also suggest to backup the old save files just in case but figuring out the path to the saves isn’t very straight forward. Here it is for me: /drive_d/games/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved The number 526870 is the App ID on Steam. Depending where your library (steamapps) is you can work from here. Ymmv.

Ui, der @SchoenMuc ist mal wieder in Tschernobyl unterwegs und postet ganz viele krasse Bilder aus der Sperrzone. Gehst mal schauen!

Another interesting button box because it uses not only an Arduino but also an MCP23017 I/O expander to get more switches connected: https://www.okdo.com/project/spitfire-controller/. Should also just work with a Teensy too. …and it also show cases 😀

Oh great, apparently my mail and address appears in the most recent data breach at Epik: https://haveibeenpwned.com/PwnedWebsites#Epik Another company I have zero business relationship with that had the urge to scrape data just in case they get hacked one day. The worst thing is that this hack apparently happened due to an alt right context. Thanks for nothing, asshats.

Demo Demo

🥱 LCD is finally attached. Guess it’s time to start some programming. The proof of concept is coming along nicely. Time to catch my Zs.

I don’t call it to vacuum sth. I call it to wage a war of attrition.
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Mobility and Electric Vehicles

Mediaeval and History

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