Did some programming on my “MFDs” last night. They start coming to live with proper game data from #EliteDangerous 😁 All duct tape and JS plumbing. Sorry for shaky cam. Couldn’t be arsed with the tripod at 1:30 am.
Here is a close up picture without all the shaking:
The animations are made possible with ARWES.dev – a library designed to create futuristic user interfaces (FUIs) fast.
@beko @bekopharm Damn that is cool.
Suggestion: have the ship display (top left) animate turning on by having the image grow from a single dot outward to be the whole ship.
Matches the way the other screens animate more.
So slick…
@elight @beko it's an older post and this was already salvaged again for version 2. See https://SimPit.dev for details.
Think one of my kids took off with the cardboard itself 😅