Did some programming on my “MFDs” last night. They start coming to live with proper game data from 😁 All duct tape and JS plumbing. Sorry for shaky cam. Couldn’t be arsed with the tripod at 1:30 am.

Short demo video of the panels loading up

Here is a close up picture without all the shaking:

The animations are made possible with ARWES.dev – a library designed to create futuristic user interfaces (FUIs) fast.

13 thoughts on “MFD Demo

  1. @beko @bekopharm Damn that is cool.

    Suggestion: have the ship display (top left) animate turning on by having the image grow from a single dot outward to be the whole ship.

    Matches the way the other screens animate more.

    So slick…

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