No idea why but I had the sudden urge to cook something today. This is just spelt flour, milk and apple cooked with butter and salt (like noodles) served with sugar and cinnamon. And it’s delicious 😍
Author Archives: Beko Pharm

Finally gave in after my usual usb recording stick choked itself hard (20 bucks variant and usually just used to debug failing system boots where the error message would only flash for a second) and ordered an EVGA XR1 Lite: https://youtu.be/VU1pbyIlPmQ
It comes with a “free” perceived value weight 😁
Updated: So.. the XR1 works quite decent. The most trouble I had was on the HDMI side until I found the proper output to send application sound _also_ to the device (I’m using headphones usually).
Apparently there is a bug with the audio sync though, because the audio driver of the XR1 does not account for dropped frames. This may result in a noticeable sound (or frame) lag after some time of recording.
A firmware patch exists and I could download a HEX and a BIN file. Alas the flashing tool next to it is a graphical (!) Windows only EXE. So basically same 💩 as with the Crucial SSD recently. Some Arch user asked how to flash this on Linux on the EVGA Discord before. Response from staff: Just use Windows 😩.
Sure. It’s not like we don’t have a shiton of software to flash some firmware too. Native. On our fingertips. The question is probably just how to run some and where to point it. The chips inside are known so I have hope that I may find this out eventually so I’ll keep it anyway. It does work at least.
FIY Should update within 24h https://youtu.be/RIGkmqzJdfQ
It’s a #foss 6dof racing game with a #Newtonian flight model similar to #EliteDangerous.
It does have a #Linux version but the world gen lib is single threaded on Linux so Proton may be a better choice for now.
It also features access to full ship telemetry and head tracking including OpenTrack via UDP thanks to my nagging 🤪
No idea about VR. Apparently it works but I can’t test that.
On Monday I played some #RebelGalaxyOutlaw with the little one. She’s doing alright with the delivery missions already. Only helping some with the pew pew, like shacking off rockets.
Hidden Chubie in AugmentedUI
I’m not saying that #augmentedUi has some easter eggs in it’s documentation but there is at least one Chubie (https://www.youtube.com/watch?v=AhXoYgB7rPU&t=13693s) and a mysterious secret hidden in one of it’s demo elements 🤓
Had a good chuckle and now I wonder what the secret is. It wasn’t just base64 or rot13 tho 🤔
Is this a paper chase?
Dipping into SpaceBourne 2 – Rebuilding A Friend
Okay, I did some recording of SpaceBourne 2 and added a voice over and even subtitles… and I conclude that is way too much work but in case you’re interested into a sneak peak of this early access go ahead: https://www.youtube.com/watch?v=Vz4uK2Irofo / https://tube.tchncs.de/w/5h9VoeHs5vTAu3bgptc7bN
Looks like children can fritter a ton of sand from a single sandbox within 5 years.
Possible that the cats help. The jury is still out on that. Nobody wants to touch the evidence 🤡
SpaceBourne 2 (on Linux PC)

The official website of indie game studio DBK Games, the developer of SpaceBourne series and Mesel.
So this was recommended to me by Patola and while I usually do not buy into an early access game I made an exception. I’ve only seen one hour of the game so far but this promises a lot of fun. It’s still very rough, that I can tell – and often inputs do not register or register double. Nonetheless I felt right at home and after a lot of fiddling with the inputs I was happy enough to give it a spin with my X52 Pro (that was indeed detected just fine after the initial tutorial).

So after learning the basic ship navigation and shooting up some drones during the first quest I got ordered to investigate some asteroids.

There were of course some pirates hanging around and the shoot-out did take more time than I’d like to admit. For some reasons I could not for my life get any target lock so all the shooting had to be done with the good old Mk 1 eyeball without having an idea about reach (or even arcs?) of the weapons. Probably a bug. Or user error. The jury is still out on that.

Next was a surprise. After parking the ship in stealth I was ordered to exit and do a little space walk to clear a hidden platform of hostiles. Space diving was not on the things I expected 🤯
Anyway, after some more shooting, and some more explosions, I was back with the contractor and the reward was for reasons yet unknown a freakin robot head. That kicks off a quest to reassemble that poor thing. For some reasons this unfolded into an epic space battle where two different fractions slugged it out in the middle of an old battlefield with me, the contractor helping with the parts and the robot head in the middle – also somehow attacked by scavengers as a 4th faction. What a chaos!

After surviving this I got recommended to someone else to get the robot assembled again. The person that would be able to do this resides on a station in another system though, which means travelling through a… stargate. Awesome! After filing a flight plan and requesting passage I had to line up my entry and found myself in another system – surrounded by illuminated advertisement of all things, of course.
An in-system jump later I docked at a station and found the contact that would help me with the robot. For a price, of course.
This was where I decided to stop for today. So much stuff happened during the first 60 minutes of this and judging by the in-game menus there is a lot more to come. There are skill trees, load-outs, factions and many systems to explore. Yes, it’s not as beautiful as StarCitizens but it’s perfectly playable already and I’m getting Wing Commander vibes from that and this feels rather good.