Toyed with my Steam Link (I still have this as hardware) at the 55″ TV in the living room today. Never tried this before with X4, because I bought X4 on GoG so it’s a “foreign game” for Steam.
It just worked though. Think that’s a little bit too much for gaming (neck hurts already xD) but it was a nice experiment. Maybe with an elevated seat 🤔 …oh and I even tried it via the Steam Link App on my mobile phone – briefly xD
Also tried House Of The Dying Sun this way (little gem, IMHO, even if very short).
I didn’t use my Steam Link for some time and was kinda surprised by the new UI in Big Picture Mode. And also very unhappy because it was a stutter feast with buffer artefacts all over the place. Once I could get a game running it was butter though so something was up with the streaming mode of the UI. I’ve no really an idea what’s going on there but this was always a problematic thing with my AMD GPU under Gnome using Wayland when it comes to streaming and remote play. I ticked off the basics and disabled the blocklist for unknown GPUs, made sure that AMD hardware acceleration was enabled for the host in the Big Picture setting and even tried to launch it with the old big picture mode but no dice:
steam pipewire -pipewire-dmabuf -oldbigpicture
After reading around a lot on the bugtracker at https://github.com/ValveSoftware I eventually learned that the hardware acceleration for remote play is usually done with VAAPI and that there is debug information in ~/.local/share/Steam/logs/streaming_log.txt and sure enough here it was:
ffmpeg verbose: libva: VA-API version 1.16.0
ffmpeg verbose: libva: User environment variable requested driver 'radeonsi'
ffmpeg verbose: libva: Trying to open /usr/lib/dri/radeonsi_drv_video.so
ffmpeg verbose: libva: Found init function __vaDriverInit_1_16
ffmpeg verbose: libva: va_openDriver() returns 0
ffmpeg verbose: Initialised VAAPI connection: version 1.16
ffmpeg verbose: VAAPI driver: Mesa Gallium driver 22.3.5 for AMD Radeon RX 6700 XT (navi22, LLVM 15.0.7, DRM 3.49, 6.1.11-200.fc37.x86_64).
ffmpeg verbose: Driver not found in known nonstandard list, using standard behaviour.
ffmpeg verbose: Input surface format is nv12.
ffmpeg verbose: Compatible profile VAProfileH264Main (6) is not supported by driver.
ffmpeg error: No usable encoding profile found.
So the profile was missing and a check with vainfo confirmed this:
This was the moment when my brain did pull off one of it’s tricks and remembered me about the story about Fedora _disabling_ hardware acceleration for H264 due to proprietary concerns some months ago and yes I did recently upgrade to Fedora 37 🤯
Thankfully the community stepped in already and fixed mesa drivers are only one dnf install away on rpmfusion, so there is no need to recompile this with h264 support (and some others) manually. There is a caveat though because the swap command would happily delete the needed 32bit versions for Steam and only install the 64bit version of the swapped package. Keeping this in mind the required commands are basically this (and if this breaks your system I do not want to hear about it – use your brain!):
And sure enough the Steam Link started working again. Somewhat. Now I have issues that some games don’t get captured or loose focus eventually but that I’ll debug another day 😩
Linux Gaming in 2023 is easy. Remote Play… not so much.