I know most of you won’t care or see why this is of interest but I got another game, this time No Man’s Sky, working in (side-by-side) mode using [on Linux PC] 🤓

https://www.youtube.com/watch?v=_VGv_h097mI

Steam start parameters are a little bit different though, once ReShade was configured for Vulkan:

WINEDLLOVERRIDES="d3dcompiler_47=n;vulkan=n,b;vulkan-1=n,b"  gamescope -h 2160 -w 3840 -H 1080 -W 3840 --scaler stretch -f -e -- %command%

Apparently there is an open bug for ReShade and Vulkan via Proton but frankly I didn’t quite get the details – it just worked for me: https://github.com/kevinlekiller/reshade-steam-proton/issues/6 – YMMV.

As usual: Viture or XReal users can probably just press fullscreen after switching into SBS mode to watch this. Others may need an external player to sort it out – I sure love delivering to the absolute niche of the niche [of yet another niche] 🤷

Yes, does only support one gamepad. Single digit. This gamer doesn’t care. Here have and in . Vanilla. No mods. Thanks , and ❤️

Mebbe I’ll do a proper recording someday:

No Man’s Sky with headtracking and HOTAS (on Linux PC)

Wondering about that button box? Didn’t use it in this demo but you can find plenty more examples on the channel and more details on my blog: https://beko.famkos.net/category/simpit/

How it’s done? NMS does support a gamepad but it also reads/maps all gamepads to a single device. It makes no difference between multiple gamepads!

This leaves me with a very limited amount of possible buttons on the HOTAS after mapping that to one virtual gamepad using MoltenGamepad (I usually split that one up into multiple gamepads for braindead games).

So for additional buttons I used AntiMicroX to map the rest as keyboard presses.

Doing so I noticed that NMS does “look-around” on the right stick and this is where OpenTrack comes into the play. It offers a joystick output (using evdev) and that is also just… a gamepad! Needs some remapping though to get pitch and jaw to the proper axis for NMS. This is done via SDL env (basically what Steam does under the hood but boy their GUI for that sucks): SDL_GAMECONTROLLERCONFIG="000022e86f70656e747261636b206800,opentrack-to-nms,rightx:a3,righty:a4,platform:Linux,crc:e822,"

And there you have it. NMS with my trusty old X52 Pro and a DIY headtracker for 5 bucks 🤓

PS: I’m aware that the recording quality sucks. This was very spontaneous with a webcam sitting on my chair. I basically just finished my happy dance that this started working properly and decided to smash that recording button. PC was not even in “gamemode”.