
The #AlliancePeacefighter (demo) was sitting in my backlog for a while now. Last time I tried I was not able to really start but most of the menu navigation issues with joysticks are fixed now. In fact it accepted any joystick I threw at it.

It also supports ultra wide screen, runs smooth af and just works™ with Proton. There is really not much else I can ask of a space pew pew [indie]game in 2025. Well mayhap OpenTrack UDP support but let’s not nitpick 😀

Can’t say much about the story, since the demo doesn’t feature much of any. I got to see some neat features, like landing on a carrier, which required approaching through a virtual corridor until the carrier snagged me in. There’s also a path to follow during a jump adding a mini game to this procedure as well.

It also offers the genre typical shield and energy management, boosting and drifting, targeting of subsystems or missiles and counter measures so #XWing or #WingCommander players should feel right at home. This goes to my wishlist 🤓
Oh yes and it's dev @designerbradley is here on the Fediverse 👍
#AlliancePeacefighter
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@beko cockpit feel is amazing, ok, I will try this one.
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@beko Just a quick note about UDP OpenTrack – the full game does support it and I'm planning to update the demo soon 🙂 Thanks for the shoutout!
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Awesome! You probably mentioned it before and I simply forgot it again 😅 I guess keeping a demo up to date is lots of extra work.